Dynamic background without sprites
Posted: Wed Sep 18, 2024 6:37 am
This is an experiment where I borrowed the animation-process I used in DestinyHunter (text-mode for the PET), to see how well it scaled to graphics mode and 8MHz. I want to be able to dynamically (or programmatically) draw shapes and animate them across a mixed-color background, without using sprites.
So this initial demo does that, it both dynamically alters the color and shape of an object that you can move around using the arrow keys. The shapes doesn't have to be square dimensions.
Code was done using cc65 with a bit of inline assembly. Will share it after cleaning up a bit more.
Try It Now!
So this initial demo does that, it both dynamically alters the color and shape of an object that you can move around using the arrow keys. The shapes doesn't have to be square dimensions.
Code was done using cc65 with a bit of inline assembly. Will share it after cleaning up a bit more.
Try It Now!