Atari2SNES

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JimmyDansbo
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Hardware Atari2SNES

Post by JimmyDansbo »

I have never really gotten used to these modern SNES controllers so I created an Atari to SNES adapter.

Now muscle memory helps me out when playing all those cool games on the Commander X16.
setup01.jpg
setup01.jpg (842.04 KiB) Viewed 3242 times
board01.jpg
board01.jpg (514.86 KiB) Viewed 3242 times
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mortarm
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Re: Atari2SNES

Post by mortarm »

If you turned that into a finished product, I be first to buy one.
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JimmyDansbo
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Re: Atari2SNES

Post by JimmyDansbo »

I have actually just redesigned the PCB to make it a lot smaller. I was thinking about adding PCB mounted plugs for both the DB9 and the SNES controller. The issue is that if I add normal PCB mounted SNES connectors, I would need a cable with the same type of plug in both ends and I can not find that.
I could create my own, but I think in the end, it will be easier and cheaper to just solder the wire for the SNES connector and add the PCB mounted DB9.

I will update when I have the new PCB up and running.
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kelli217
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Re: Atari2SNES

Post by kelli217 »

JimmyDansbo wrote: Thu Apr 25, 2024 4:19 am I have actually just redesigned the PCB to make it a lot smaller. I was thinking about adding PCB mounted plugs for both the DB9 and the SNES controller. The issue is that if I add normal PCB mounted SNES connectors, I would need a cable with the same type of plug in both ends and I can not find that.
I could create my own, but I think in the end, it will be easier and cheaper to just solder the wire for the SNES connector and add the PCB mounted DB9.

I will update when I have the new PCB up and running.
I'm guessing this only works with games that don't use more than the directional pad and one action button...
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JimmyDansbo
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Re: Atari2SNES

Post by JimmyDansbo »

kelli217 wrote: Thu Apr 25, 2024 4:46 am I'm guessing this only works with games that don't use more than the directional pad and one action button...
That is correct.
It works with Super Mario Brothers because I am able to map the ATARI UP to the SNES B while having the trigger/action map to Y
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mortarm
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Re: Atari2SNES

Post by mortarm »

JimmyDansbo wrote: Thu Apr 25, 2024 4:19 am I would need a cable with the same type of plug in both ends and I can not find that.
Just a thought: If the plugs are the only issue, perhaps you could out-source that to someone who could 3D print them. Check Thingiverse.com, they have all kinds of components available. Never know.
danboid
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Re: Atari2SNES

Post by danboid »

Did you find time to finish redesigning this Jimmy?

Have you tested it with your Uzebox? This is actually pretty ideal for IKD to give a more realistic Combat experience, having to fight your joystick too :lol:

I have created a new topic on the Uzebox forum for SNES <-> Atari adapters:

https://uzebox.org/forums/viewtopic.php?t=11544
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JimmyDansbo
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Re: Atari2SNES

Post by JimmyDansbo »

I did finish the redesign and here it is:
a2snes01.jpg
a2snes01.jpg (2.15 MiB) Viewed 2667 times
Compared to the prototype, this one is much smaller and much sturdier as the DB9 is mounted to the PCB.
a2snes02.jpg
a2snes02.jpg (2.13 MiB) Viewed 2667 times
I am thinking that it should be fairly easy to design a 3D printed box around the PCB, but I don't have a 3D printer or knowledge about how to design such things...
For now, I just have 4 spare PCBs and components...
It works fine on X16, but I have not been able to test in Uzebox as it seems I have killed mine :-/
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or my personal site with CX16/C64/6502 related information.
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danboid
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Re: Atari2SNES

Post by danboid »

That is much more compact.

Sad to hear your Uzebox has died, do you know whats wrong with it?

I can send you the latest Uzebox Omega PCB if you want to build another.
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JimmyDansbo
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Re: Atari2SNES

Post by JimmyDansbo »

I am not sure what has happened with it.
It died when I had it with me to Retro Computing Fest in the spring.
The Power LED turns on for about half a second and then turns off again. This is the case when power is connected or when reset button is pressed.

I would not mind building a new one, but I am not sure how much time I will be able to spend on developing for the UzeBox...
Visit my Github repo
or my personal site with CX16/C64/6502 related information.
Feel free to contact me regarding any of my projects or even about meeting up somewhere near Denmark
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