Time Pilot
Posted: Sun Feb 25, 2024 8:01 pm
Hi,
This is the 1st release of a Time Pilot remake for the cx16. This release has no audio but is otherwise complete. There may still be bugs and if you do play and find bugs, please report them to me - either here or directly on github.
This game is a cross-platform implementation. There are currently versions for Windows, Linux, macOS and the Commander X16. I hope to do some more versions.
The game is completely written in "C" - compiled with llvm-mos for the Commander X16. The "C" code came from a version I had in progress for the Apple IIgs in 65816 assembly, so the code is maybe a little odd -- tons of global variables which were zero page variables in the Apple IIgs version.
Game plays with gamepad (Gamepad 0 is the keyboard and press J to cycle through all connected gamepads)
A/B - Fire (or 1 player game from UI)
X/Y - 2 Player game from UI
START - 1 player game
ESC/Select - Quit game (or restart cx16 from UI).
P - Pause in game
High score entry - The keyboard can be used to type initials directly
There's also this launch thumbnail and a description in the zip.
The github link is here: https://github.com/StewBC/Time-Pilot
There's a YouTube video here: https://youtu.be/EGAHTqTvGlY
Thank you
Stefan
This is the 1st release of a Time Pilot remake for the cx16. This release has no audio but is otherwise complete. There may still be bugs and if you do play and find bugs, please report them to me - either here or directly on github.
This game is a cross-platform implementation. There are currently versions for Windows, Linux, macOS and the Commander X16. I hope to do some more versions.
The game is completely written in "C" - compiled with llvm-mos for the Commander X16. The "C" code came from a version I had in progress for the Apple IIgs in 65816 assembly, so the code is maybe a little odd -- tons of global variables which were zero page variables in the Apple IIgs version.
Game plays with gamepad (Gamepad 0 is the keyboard and press J to cycle through all connected gamepads)
A/B - Fire (or 1 player game from UI)
X/Y - 2 Player game from UI
START - 1 player game
ESC/Select - Quit game (or restart cx16 from UI).
P - Pause in game
High score entry - The keyboard can be used to type initials directly
There's also this launch thumbnail and a description in the zip.
The github link is here: https://github.com/StewBC/Time-Pilot
There's a YouTube video here: https://youtu.be/EGAHTqTvGlY
Thank you
Stefan