106x60 Character Display with Boxes

For Scene Demos that display animations, graphics, and music. Also for tech demos of graphics capability of VERA or the audio capabilities of the PSG, FM, or PCM audio channels.
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pastblast
Posts: 20
Joined: Tue Sep 01, 2020 8:00 pm

General - CX16 106x60 Character Display with Boxes

Post by pastblast »

Need more characters on the screen for your onboard editor/assembler/compiler/debugger?

This demo shows a 106 (columns) x 60 (rows) character display. Each character fits within a 6x8 pixel cell, with most characters fitting within a 5x7 section of the cell. Many block (line drawing) characters use most, if not all, of the 6x8 cell.

The README in the repo provides more detail about features, but the quick rundown is as follows:

* 7 line drawing styles; some styles can be joined/intersected (there are Tee and Cross characters defined to do so)
* 96 ASCII characters, including blank (filled) and empty (transparent)
* 73 block (line drawing) characters
* supports using palette offsets (colors 0..3 only; colors 4..15 are ignored)
* can show inverted (foreground vs background) characters, if colors are defined to allow it
* supports defining "windows", writing text to them, and scrolling (upward only)
* any character can be the fill character (not just a blank)

https://github.com/TurboVega/106x60
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alphabet0-blue-black.png
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106x60-sample.png
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