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New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Fri May 01, 2020 2:39 pm
by SlithyMatt



XCI: eXtremely Compact Interpreter




View File






XCI is a graphical adventure game engine for the Commander X16. It is inspired by past engines such as SCI and SCUMM, but designed to maximize the potential of the X16 and keep the games just small enough to run, and allow developers to create games without having to program in BASIC or Assembly.

Learn more about XCI on the official GitHub page: https://github.com/SlithyMatt/x16-xci

There you will find all the source code, documentation, and example code and templates.

There is also a tutorial series currently in production on YouTube: 





 

 

In the downloadable ZIP file you will find the engine executable binary for the X16 (XCI.PRG) and two embedded archives of the Windows and Linux software development kits (xci.exe). The SDK is written in standard C and can be compiled to pretty much any modern platform, including Mac and Raspberry Pi.

Stay up to date by watching the GitHub, and occasional builds will also be uploaded here.







 

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Fri May 01, 2020 2:41 pm
by SlithyMatt

When new YouTube videos are posted, I will link them in the comments here.

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Tue May 12, 2020 3:42 pm
by SlithyMatt

New episode of the XCI Tutorial:





 

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Fri May 15, 2020 2:14 am
by SlithyMatt

Quick update to the last video, giving a better demonstration of the music now that screencasting is working on my new computer.





 

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Sun May 17, 2020 6:31 am
by SlithyMatt

New episode of the tutorial on YouTube. This episode: Sound Effects!





 

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Wed May 20, 2020 5:03 am
by SlithyMatt

Beta release 0.5 is now available on GitHub: https://github.com/SlithyMatt/x16-xci/releases/tag/v0.5b

The download on this page has been updated as well.


New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Fri May 22, 2020 6:30 am
by SlithyMatt

The final episode of the tutorial series is now on YouTube:





 


New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Mon May 25, 2020 6:54 am
by SlithyMatt

XCI now has an official logo, as you can see in the updated thumbnail, as well as this animation demo:


xci_logo.gif

New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Tue May 26, 2020 5:57 am
by SlithyMatt

Beta release 0.6 is now out, as seen in the download page here, and in the official release notes on GitHub: https://github.com/SlithyMatt/x16-xci/releases/tag/v0.6b

For the release, I also posted a short update on YouTube:





 


New community dev tool uploaded: XCI: eXtremely Compact Interpreter

Posted: Fri Jun 26, 2020 9:24 pm
by sturginho

Thanks for sharing this! I have started watching the tutorials , for someone like me who would like to create something but has very little knowledge of BASIC and none at all of assembly language this is an ideal solution ?

To help make the creation of sprites a little easier I've made a little sprite editor in excel, you put the values in the grid and using the palette you've defined it shows you what the sprite will look like. I've used your sprite from the example game as an example ? 

image.thumb.png.d7a2ba06d4f522500e1e4df3506d2c02.png

 

https://drive.google.com/file/d/1qo2sMf3W6AlYdl5eMp5xlsAgIwYAgEZo/view?usp=sharing