On 10/20/2022 at 6:58 PM, Jestin said:
If you ever want images to start in GIMP and end up on the X16, I have you covered:
YAAASSSS!!!
while i never have a singular objective in mind when i create or work, i work with a manner of focused parameter of objectives.
part of this constellation is INDEED to start in GIMP and other editors that can be used to create pixel by pixel (or even by other methods THROUGH other editors to be converted to pixels,) to end up on projects for the X16. honestly i have never been this motivated to create for a system before, up until now, its always been a "if I were designing it, i'd do this," commenting as a conscious tech user/gamer/art appreciator, but i'd not previously found enough motivation to actually move into working on it.
i would very much love to get any advise or pointers regarding this. i am new(ish) to coding. a tiny bit of BASIC in highschool, and a bit of web 2.0 stuff in college, but it wasn't feasibly something i could advance in, due to factors in my life, the previous cost of tech access, and honestly i feel the processing speeds were not up to matching my creative process (we're talking 20-25 years ago, so that's significant, especially when it comes to creating graphics and visuals.)
kinda hedging around the X16 project in my work. i just found out about it in the last week. as soon as a few of my current short term goals are met, i gotta hit memorizing the BASIC commands, and see if i can master that BASIC literacy term test app i saw on the X16 download section.
here are a few examples of tile patterns i made. the tiles are 16x16 px and use the Commodore Basic V2 16 color palette.
i am 99% likely to release all my tiles for free use (though i'd LOVE credit.) today i think i want to see what i can do in 4 color mode.
i find design restriction stimulating af. necessity breeds horrors and beauty in my experience.
bonus: an example of something cool i made using a few of the patterns as a fill.