New game uploaded: MineX16

All aspects of programming on the Commander X16.
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Elektron72
Posts: 137
Joined: Tue Jun 30, 2020 3:47 pm

New game uploaded: MineX16

Post by Elektron72 »




MineX16




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This is a minesweeper clone for the Commander X16. It allows custom minefield sizes up to 38x24, with almost any amount of mines.

To start, load and run MINEX16.PRG.

Controls:


  • Main Game


    • Left click to reveal a tile


    • Right click to flag a tile


    • Click on the face to reset


    • Press space to open the configuration screen (will reset the minefield)


    • To exit, reset the machine (Ctrl-R on the emulator)




  • Configuration


    • Space to open and close


    • Use the + and - buttons next to each digit to change the width, height, and number of mines


    • Numbers are capped to a specific range; attempting to select an invalid value will set the number to its maximum or minimum value


    • Click any of the presets to set all of the numbers at once




Note: The game uses kernal functions to handle the mouse, so any weirdness is most likely caused by the emulator.






 
ZeroByte
Posts: 714
Joined: Wed Feb 10, 2021 2:40 pm

New game uploaded: MineX16

Post by ZeroByte »


Great port of Minesweeper!

I did notice one bug in the behavior of the R+L click functionality. Maybe it's the way I'm pressing and releasing buttons - because the mouse is a bit mushy in the web emu, I tend to roll down the click as R,R+L,release-R,release-L (if that makes sense) - anyway, the buggy behavior is that the routine will drop a flag onto one of the squares being cleared by the LR-click action.

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