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New game uploaded: Vixx
Posted: Tue Feb 09, 2021 8:41 pm
by VincentF
Vixx
View File
The project
: https://github.com/VincentFoulon80/vixx Vixx: A bullet-hell game for the X16 Story: Your Commander X16 got a virus ! Thankfully you have an antivirus called Vix that'll get rid of the evil software. You play as the Vix Antivirus, scanning the computer trying to locate and destroy the virus. How to play : Joystick / Arrow keys : move the player
Start / Enter : start the game, pause
B button / Ctrl key : Panic!
Your score increase over time, and also when you move near the bullets.
You score points when defeating bosses and also when panicking ( 100 points per bullets on panics)
Project status : The game is still in its alpha phase. I'm implementing new features and do not focus on the content.
The first level is not final, and the second is just an infinite loop. It's more to give an idea of how the game will look.
Devlog :
Submitter
Submitted
02/09/21
Category
New game uploaded: Vixx
Posted: Wed Feb 10, 2021 11:31 am
by desertfish
Very cool concept and game. I thought I was doing ok until i reachted the first boss and promptly lost all but one of my lives ?
New game uploaded: Vixx
Posted: Sat Feb 20, 2021 1:47 pm
by VincentF
I just updated the game to the version 0.6.0 !
This version mainly adds musics and sound effects, it's my first attempt at making music, ever. I hope this won't hurt you too much ^^'
What are your thoughts about these musics and sounds ?
edit: I will certainly post a devlog soon about this update
New game uploaded: Vixx
Posted: Sat Feb 20, 2021 4:57 pm
by kliepatsch
For a first attempt, the music isn't bad at all. It sounds a bit like a march, though ? Sound effects, I don't have much of an opinion. They definitely serve their purpose of giving a hint on what's going on. (i.e. a boom when I am hit by a bullet).
How did you make the music? Did you implement your own player, or are you using the Music Player Library?
New game uploaded: Vixx
Posted: Sat Feb 20, 2021 5:06 pm
by VincentF
Thanks for your feedback ?
I implemented my own player, following the blog post of the Music Player Library. It's based on a note interpreter and an ADSR engine. I've written a devlog about it, here's the link to it:
New game uploaded: Vixx
Posted: Thu Feb 25, 2021 8:36 pm
by VincentF
Version 0.7.0 is here!
Additions:
New level : "High Ram", with its music
Volume Settings
New sounds : Pause and Gameover
Changes:
Save file is now "vixx.sv" instead of "vixx.sc". Store the last volume setting
Panic no longer gives as much points as before. Divided by 10
Fixed:
Panic scoring was broken because not counting in BCD
New game uploaded: Vixx
Posted: Thu Mar 11, 2021 8:09 pm
by VincentF
The game just updated to the version 0.8.0 ! Additions
New level : "Low Ram", with its music
Difficulty settings
New Boss musics for boss 2 and 3
Changes
Changed some sections in lvl1 and 2 for difficulty
Fixed
Properly resets the virus's sprite on new game
Wait for start release on the title screen
It's slowly getting to the end, as the half point of the content has been passed !
The "hard" difficulty is not available on normal saves, and there are no ways to unlock it for now (I want to keep it until the game is finished)
If you want to play on it already, the only thing you need to do is edit your own save file. it's simple : the sixth byte of the file (it's just $00) need to have bit 1 set ($02) to force unlock the difficulty setting. There are some differences between difficulty settings but you'll mostly see them in the third level, as it was built with the difficulty setting ready to use.
I'm considering making a devlog to talk about the progress, I'm still thinking on what to say for now.
As always, I'd love to hear your feedback on the game, the musics, the difficulty, ...
It's really hard to get a grasp of what is seen as too difficult or too easy in the game
? Also if you want to compare your high scores feel free to share them here
?