Prog8 language and compiler topic
Posted: Thu Dec 10, 2020 10:21 am
In the spirit of “eat your own dog food”
im finding those issues and tweaks (still am, currently) because I’m attempting to write some actually useful programs with it now. The text-elite game was one of the larger ones before, and currently I’m building an image file viewer. I even ran into a bug in one of the kernel functions that puts pixels on the screen so it is already pretty useful even if in the end nobody is going to use my image file format ?
if possible I also want to convert those image viewers that I mentioned in the koala demo topic. It would be pretty awesome if I can not only show those c64 koala picture, but also those nice Amiga IFF ILBM image files created by DeluxePaint ? And perhaps even other image formats. I want to see where the limits of this 8 bit system lie. Undoubtedly I’m also going to find more issues in Prog8 so no boredom for me