Hi, I'm Michael! (X16 ROM/Emulator Developer)

Come in and say hi. Let us know a little about you and where you heard about the Commander X16 or this forum.
blakstar
Posts: 2
Joined: Fri Feb 12, 2021 4:41 pm

Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by blakstar »


N/A

shallax
Posts: 1
Joined: Sat Feb 13, 2021 4:01 pm

Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by shallax »


Hi Michael - I'm assuming you're the same "mist" as from our Xbox days.

Thanks for all your work on this, I'm very excited about this project.

xanthrou
Posts: 165
Joined: Mon Jan 25, 2021 11:57 am

Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by xanthrou »



On 7/6/2020 at 10:58 PM, Michael Steil said:




Hello everyone!



My name is Michael Steil, and I'm a member of the X16 development team. I am the lead developer of:




  • the X16 ROM


    • the (advanced) KERNAL operating system


    • our version of the Microsoft/Commodore BASIC interpreter


    • our MONITOR


    • the DOS for the SD card


    • the GEOS port


    • the X16 character sets




  • the X16 Emulator


  • the X16 Reference Documentation




I'm thankful for any help on these projects, all of which are Open Source projects on GitHub:



https://github.com/commanderx16/x16-rom

https://github.com/commanderx16/x16-emulator

https://github.com/commanderx16/x16-docs



(Edit: Or via this website's Support page: https://www.commanderx16.com/forum/index.php?/forum/17-x16-help-support-lounge/)



Technical discussions on these projects should happen in the form of "Issues" on GitHub, but I'm happy to discuss more generic topic here in this forum! ?



  Michael



 



Michael, I would like to give you a huge thanks for ROM development, it definitely feels like a true Commodore 64 successor. The emulator is really good as well!

SolarSurfer
Posts: 30
Joined: Sun Nov 26, 2023 2:18 am

Re: Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by SolarSurfer »

Thank you for all your hard work. I can't imagine where I'd be if I didn't have this emulator to play with.

My first introduction to 6502 assembly coding was through this emulator and it's been so much fun. I began my professional career decades ago as a QA tester, so naturally I wrote unit tests for each and every opcode to make sure the emulator was behaving according to documentation. There were only a couple opcodes where it deviated, and sure enough the root cause was a mistake was in my unit test. This is really top-quality software and an amazing achievement, and I've learned so much from writing those tests and generally monkeying around.

Three cheers for Michael!
whitepaperkat
Posts: 6
Joined: Thu Nov 30, 2023 12:52 am

Re: Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by whitepaperkat »

welcome, Michael
kelli217
Posts: 531
Joined: Sun Jul 05, 2020 11:27 pm

Re: Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by kelli217 »

whitepaperkat wrote: Sun Dec 10, 2023 1:10 am welcome, Michael
Post by Michael Steil » Mon Jul 06, 2020 12:58 pm
You're a little late to be 'welcoming' Michael. He posted his intro back in 2020. :D

(Also, he got burned out on the project and is no longer active in the X16 community. We wouldn't be where we are now, without his early efforts, but he has now moved on to other endeavors. There's been no rancor, he just faded away.)
mortarm
Posts: 299
Joined: Tue May 16, 2023 6:21 pm

Re: Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by mortarm »

kelli217 wrote: Sun Dec 10, 2023 9:25 pm There's been no rancor, he just faded away.
Whew! That's a relief. Those Rancor's are mean suckers. ;)
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ahenry3068
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Joined: Tue Apr 04, 2023 9:57 pm

Re: Hi, I'm Michael! (X16 ROM/Emulator Developer)

Post by ahenry3068 »

Yes they are.

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