So, I've created the first mini-game with RetroGameEngine x16.
Check here:
viewtopic.php?t=7734
I also included a youtube video in which I explain how the game is created and how the puzzles work.
RetroGameEngine for x16
Forum rules
This section is for testing Commander X16 programs and programs related to the CX16 for other platforms (compilers, data conversion tools, etc.)
Feel free to post works in progress, test builds, prototypes, and tech demos.
Finished works go in the Downloads category. Don't forget to add a hashtag (#) and the version number your program was meant to run on. (ie: #R41).
This section is for testing Commander X16 programs and programs related to the CX16 for other platforms (compilers, data conversion tools, etc.)
Feel free to post works in progress, test builds, prototypes, and tech demos.
Finished works go in the Downloads category. Don't forget to add a hashtag (#) and the version number your program was meant to run on. (ie: #R41).
Re: RetroGameEngine for x16
What language did you use to write this?
Will it become open source?
Memory requirements?
Thanks
Will it become open source?
Memory requirements?
Thanks