Conways Game of Life

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howardwp
Posts: 3
Joined: Sun Jan 03, 2021 1:18 am

Conways Game of Life

Post by howardwp »

Conway's Game of life implementation with standard rules (b3/s23.)

Programmed in assembly, runs at reasonable speed in a 160 x 120 world size. Pixels are wrapped so a glider will wrap around.

No pattern editing, but patterns are loaded from a file in rle format. Patterns can be found from https://conwaylife.com/wiki/. Multiple patterns can be places into a single text file.

Works with R46.
x16emu-2023-12-11-12-23-11.png
x16emu-2023-12-11-12-23-11.png (12 KiB) Viewed 9177 times
gameoflife.zip
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Press Space/Tab/Esc in the program to hide show controls and change patterns.

Try It Now!
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desertfish
Posts: 1076
Joined: Tue Aug 25, 2020 8:27 pm
Location: Netherlands

Re: Conways Game of Life

Post by desertfish »

I particularly like the fade out effect !
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darvidanoar
Posts: 14
Joined: Wed Mar 22, 2023 7:53 pm
Location: Australia

Re: Conways Game of Life

Post by darvidanoar »

Oooh, I like how the gliders wrap back around into the field of play, instead of being lost forerver.
David aka BKD (Bee Keeper Dave)
GitHub: https://github.com/Darvidanoar/
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