Commander X16 - Second Prototype PCBs are Here!

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Michael Steil
Posts: 94
Joined: Mon May 18, 2020 7:25 pm

Commander X16 - Second Prototype PCBs are Here!

Post by Michael Steil »


The Emulator and the ROM have been adapted for the new board. You can check out branches x16_board_r2 in the source of the two projects. The official reference manual has also been updated.

In short, these are the major  breaking changes:


  • RAM and ROM banking is done through magic zero page locations 0 and 1. Up to 512 KB of ROM are now supported.


  • VIA#1 is now at $9F00, VIA#2 at $9F10


  • YM is at $9F40


  • All I/O (PS/2, Controllers, Serial) has been moved to VIA#1 PA and PB.


 

Etosha69
Posts: 2
Joined: Wed Jul 08, 2020 5:39 pm

Commander X16 - Second Prototype PCBs are Here!

Post by Etosha69 »


It's great to see its becoming reality! ? ?

BruceMcF
Posts: 1336
Joined: Fri Jul 03, 2020 4:27 am

Commander X16 - Second Prototype PCBs are Here!

Post by BruceMcF »


In Korean historical dramas, the Emperor wears the purple Dragon Robe, and the Crown Prince wears the red Dragon robe.

Any chance the CX16c board might be red?

 

Perifractic
Posts: 511
Joined: Sat Apr 25, 2020 4:53 pm

Commander X16 - Second Prototype PCBs are Here!

Post by Perifractic »

In Korean historical dramas, the Emperor wears the purple Dragon Robe, and the Crown Prince wears the red Dragon robe.
Any chance the CX16c board might be red?
 
You red my mind.
peapod
Posts: 15
Joined: Sun Jul 05, 2020 9:33 pm

Commander X16 - Second Prototype PCBs are Here!

Post by peapod »



On 7/7/2020 at 6:49 PM, AndyMt said:




Any ideas what kind of power supply will be needed? Atx I assume, but how much power output will be required?



I think about designing my own C128 style case and a bulky 300W Atx PS won't fit in there.



Yes - I know the X16P and C will be delivered in a case... I'll use that for something else.



you could always use a Pico-PSU in lieu of the standard ATX/SFX form factors, and have the 12v brick as an external unit a'la (G)olden days.

KnightFire
Posts: 5
Joined: Sat Jul 11, 2020 3:41 am

Commander X16 - Second Prototype PCBs are Here!

Post by KnightFire »


Oh, I was kind of expecting to see a card edge connector socket hanging off the end of the User Port cable. ?  Perhaps on a plate poking out of one of the extra peripheral slots.

BruceMcF
Posts: 1336
Joined: Fri Jul 03, 2020 4:27 am

Commander X16 - Second Prototype PCBs are Here!

Post by BruceMcF »



10 hours ago, KnightFire said:




Oh, I was kind of expecting to see a card edge connector socket hanging off the end of the User Port cable. ?  Perhaps on a plate poking out of one of the extra peripheral slots.



The block header doesn't know what is on the other end of the ribbon cable.

Could even blow people's mind and put a C64 user port CONNECTOR on the plate and they plug IN a card edge {*mind blown*}

The rock
Posts: 1
Joined: Sat Jul 11, 2020 9:13 am

Commander X16 - Second Prototype PCBs are Here!

Post by The rock »


are they Playstation controller ports on the commander x16?

its nice to see the motherboard and the case design

troj
Posts: 74
Joined: Sun May 03, 2020 11:38 am

Commander X16 - Second Prototype PCBs are Here!

Post by troj »



30 minutes ago, The rock said:




are they Playstation controller ports on the commander x16?



I'm pretty sure those are SNES ports.

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StephenHorn
Posts: 565
Joined: Tue Apr 28, 2020 12:00 am
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Commander X16 - Second Prototype PCBs are Here!

Post by StephenHorn »



34 minutes ago, troj said:




I'm pretty sure those are SNES ports.



They are SNES ports. The reason for SNES controllers is because they require fewer wires, but allow for 12 buttons (technically more, but you'd have to write your own driver to deal with that).

Developer for Box16, the other X16 emulator. (Box16 on GitHub)
I also accept pull requests for x16emu, the official X16 emulator. (x16-emulator on GitHub)
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