Search found 4 matches
- Tue Nov 05, 2024 4:26 pm
- Forum: X16 Bug Reporting
- Topic: Monitor is able to view VERA memory, but does not save to file
- Replies: 12
- Views: 512
Re: Monitor is able to view VERA memory, but does not save to file
You might want to look at my game HANGMAN https://cx16forum.com/forum/viewtopic.php?p=30065#p30065 I threw the Kitchen Sink at this one. Among other things I did a Wysiwyg Palette Editor in BASIC into the mix. It's a separate program from the main game. It's written using BASLOAD format not line nu...
- Tue Nov 05, 2024 1:42 am
- Forum: X16 Bug Reporting
- Topic: Monitor is able to view VERA memory, but does not save to file
- Replies: 12
- Views: 512
Monitor is able to view VERA memory, but does not save to file
I wrote some code in BASIC to write to a palette, and looking for a lazy way to spin it out to a file that I can use BVLOAD later. (I'm aware I could just write it out sequentially to a file instead or in addition to poking it in, but I want to be lazy) Thought I'd try using the monitor but it looks...
- Fri Oct 25, 2024 10:34 pm
- Forum: Programming
- Topic: BASIC drawing on something other than 320x200@256 color?
- Replies: 7
- Views: 592
Re: BASIC drawing on something other than 320x200@256 color?
Thanks for the info, cool insights
- Thu Oct 24, 2024 10:47 pm
- Forum: Programming
- Topic: BASIC drawing on something other than 320x200@256 color?
- Replies: 7
- Views: 592
BASIC drawing on something other than 320x200@256 color?
Hi, thanks for looking at my questions. Looking at SCREEN and the values listed in the Modes table in Chapter 3: Editor, it looks like BASIC can only access one bitmap mode, 320x200@256 color. Is the documentation outdated or is that really the only bitmap mode? VERA has registers that look like I c...