Search found 15 matches

by fredrik
Wed Nov 06, 2024 10:04 pm
Forum: Games
Topic: Zork and ZIL based text adventures
Replies: 2
Views: 566

Re: Zork and ZIL based text adventures

There are also a bunch of modern, really good text adventures, built for the X16: viewtopic.php?t=7705
by fredrik
Sat Jul 06, 2024 4:23 pm
Forum: Games
Topic: Text adventure collections
Replies: 1
Views: 1483

Re: Text adventure collections

We just released Ozmoo 14.36. These collections have been updated to use this new version of Ozmoo. Ozmoo now supports Undo on Commander X16, i.e. Ozmoo copies the entire state of the virtual machine to Video RAM every turn, and if you perform an Undo, it restores the last saved state. This lets you...
by fredrik
Sat Jul 06, 2024 4:21 pm
Forum: CX16 General Chat
Topic: New CX16 support for Ozmoo 14
Replies: 6
Views: 2955

Re: New CX16 support for Ozmoo 14

We just released Ozmoo 14.36. Ozmoo now supports Undo on Commander X16, i.e. Ozmoo copies the entire state of the virtual machine to Video RAM every turn, and if you perform an Undo, it restores the last saved state. This lets you take back a move that didn't turn out so well. :D To perform Undo, ty...
by fredrik
Thu Jun 06, 2024 4:21 pm
Forum: CX16 General Chat
Topic: New CX16 support for Ozmoo 14
Replies: 6
Views: 2955

Re: New CX16 support for Ozmoo 14

voidstar wrote: Sat Apr 20, 2024 6:58 am Small nit, might export the ZORK1 file as ZORK1.PRG (just to encourage a sort of system-standard that .PRG files can be LOADed and RUN, but that's just a user convention).
This was added to Ozmoo a while back. (Thanks for the suggestion!)
by fredrik
Sun Jun 02, 2024 7:06 pm
Forum: Games
Topic: Text adventure collections
Replies: 1
Views: 1483

Text adventure collections

I just released five collections of great Z-code text adventures for the Commander X16.

All games are included with the kind permission of the authors. Please don't redistribute any part of these collections without consulting me first.

Here they are: https://microheaven.com/ztac/

Enjoy!
by fredrik
Thu Apr 25, 2024 7:52 am
Forum: CX16 General Chat
Topic: New CX16 support for Ozmoo 14
Replies: 6
Views: 2955

Re: New CX16 support for Ozmoo 14

Sorry for the late reply, I didn't get a notification and didn't see your post until now. The smaller file is indeed the Z-code runtime, AKA Z-code interpreter. The larger file is the Z-code program, i.e. the actual game. It's not actually compressed, but it uses the Z-code format which is quite com...
by fredrik
Wed Apr 17, 2024 7:01 pm
Forum: CX16 General Chat
Topic: New CX16 support for Ozmoo 14
Replies: 6
Views: 2955

Re: New CX16 support for Ozmoo 14

New version 14.17 released today, fixing a bug that would make games freeze when played on the latest ROM version.
by fredrik
Wed Apr 17, 2024 7:00 pm
Forum: Games
Topic: Gamebook collection
Replies: 1
Views: 1581

Re: Gamebook collection

The X16 version of the collection now uses Ozmoo 14.17, eliminating a game-freezing bug.
by fredrik
Wed Apr 17, 2024 6:59 pm
Forum: Games
Topic: The Airlock Collection, a collection of text adventures
Replies: 1
Views: 1624

Re: The Airlock Collection, a collection of text adventures

I have updated the collection to use the brand new Ozmoo 14.17, which fixes a bug that would make games hang on machines with the newest ROM version.
by fredrik
Sat Apr 06, 2024 11:08 am
Forum: Games
Topic: The Airlock Collection, a collection of text adventures
Replies: 1
Views: 1624

The Airlock Collection, a collection of text adventures

PunyJam#3 was a game jam held in 2023: https://itch.io/jam/punyjam-3 I collected post-jam releases of these games, where the authors had cleaned them up, fixed things they got feedback for or just hadn't had time to do properly during the jam, and made sure the games were performant on 8-bit platfor...