Search found 8 matches
- Sun Dec 03, 2023 10:48 pm
- Forum: CX16 General Chat
- Topic: X16 SD-card image "launch title" software
- Replies: 33
- Views: 407404
Re: Call for X16 "launch title" software - WEEK #8 of 8
I have had a look at week 8 software and i think that the 'launch' app would be run as part of the start up app as to load the SHELL.PRG first then to run //launch seems a bit tedious as every time you need to exit the running app or demo you need to retype the commands over and oveer again. There w...
- Fri Nov 17, 2023 10:50 am
- Forum: Programming
- Topic: Commander x16 development tools
- Replies: 6
- Views: 5659
Re: Commander x16 development tools
Debugging
On the command line of the emulator you can add -debug then when running press F12 to activate and F5 to go back to basic.
here is a video on using the debugger https://www.youtube.com/watch?v=dCLyXvt ... Spriteworx
On the command line of the emulator you can add -debug then when running press F12 to activate and F5 to go back to basic.
here is a video on using the debugger https://www.youtube.com/watch?v=dCLyXvt ... Spriteworx
- Fri Nov 17, 2023 10:26 am
- Forum: Programming
- Topic: Commander x16 development tools
- Replies: 6
- Views: 5659
Re: Commander x16 development tools
The aim of my project is to develop instructions and workflow, using visual studio code, compiling assembly code, run it in the emulator, debug and make corrections then repeat the process.
- Sun Nov 05, 2023 10:24 pm
- Forum: Programming
- Topic: Commander x16 development tools
- Replies: 6
- Views: 5659
Commander x16 development tools
Hi All
i've started work on a Commander x16 development tools enviroment. It is still work in progress and it is open for suggestions and feedback. It includes instructions and links to a lot of resources such as tutorials.
Here is the link
https://github.com/pacav69/x16devproject
i've started work on a Commander x16 development tools enviroment. It is still work in progress and it is open for suggestions and feedback. It includes instructions and links to a lot of resources such as tutorials.
Here is the link
https://github.com/pacav69/x16devproject
- Fri Nov 03, 2023 8:29 am
- Forum: Demoscene
- Topic: Sonic GHZ with raster lines and music
- Replies: 4
- Views: 6803
Re: Sonic GHZ with raster lines and music
also works on r45
to run use this command
and it will run after loading
to run use this command
Code: Select all
x16emu -run -prg DEMO39.PRG
- Sat Oct 21, 2023 10:58 pm
- Forum: Guides and Tutorials
- Topic: Assembly compiler & IDE project
- Replies: 4
- Views: 7072
Re: Assembly compiler & IDE project
an interesting project
does it work with the x16 emulator so it can be tested and improve workflow
does it work with the x16 emulator so it can be tested and improve workflow
- Sat Oct 21, 2023 11:02 am
- Forum: Introductions
- Topic: greetings my fellow retro people
- Replies: 1
- Views: 2896
greetings my fellow retro people
When i forst saw the 8bit guys video i thought it was a great concept. Back in the 80's i bought an Apple ][+ clone and thats when i began delving into programming and i learned a lot. Then i progressed to PCs and Macs and now i'm revisiting a modern look on a computer system based on C64. I hope i ...
- Sat Oct 21, 2023 10:27 am
- Forum: CX16 Hardware Support
- Topic: Dev Board Dimensions or CAD File
- Replies: 6
- Views: 11342
Re: Dev Board Dimensions or CAD File
Is there any support for the case such as a back plate dimensions and design for hole placement? If people would like a miniATX steel case then to maintain a consistant build it would be beneficial to have a backplate. Are there any labels for the back such as mouse, keyboard, keypad one and two, vi...