Search found 8 matches
- Fri Mar 28, 2025 2:16 pm
- Forum: Programming
- Topic: No DrawTriangle?
- Replies: 3
- Views: 1242
Re: No DrawTriangle?
I was going through the Vera FX documentation yesterday. It appears to be the go-to for making wireframe or filled polygons for more advanced games like Elite. It's just a line drawing algorithm, though. It's not a triangle based vertex pipeline like you might see in a hardware accelerator. This als...
- Mon Mar 17, 2025 2:45 pm
- Forum: CX16 General Chat
- Topic: X-16 BBS
- Replies: 6
- Views: 9823
Re: X-16 BBS
I should clarify that I'm using Romterm v1.27 in CBM mode, but I got that from the BBS's Synchronet BBS Listing.
You're able to get into the ansi version?
You're able to get into the ansi version?
- Sat Mar 15, 2025 1:48 pm
- Forum: CX16 General Chat
- Topic: X-16 BBS
- Replies: 6
- Views: 9823
Re: X-16 BBS
I just figured out if you are dialing in from the x16's terminal over the serial device, you can do these options:
for ansi:
atdt x-16.net
40 col CBM:
atdt x-16.net:64
80 col CBM:
atdt x-16.net:128
for ansi:
atdt x-16.net
40 col CBM:
atdt x-16.net:64
80 col CBM:
atdt x-16.net:128
- Sat Dec 07, 2024 7:20 pm
- Forum: Games
- Topic: PETSCII Slots
- Replies: 2
- Views: 5468
PETSCII Slots
Welcome to PETSCII Slots! By NSkimN8r Written on Real Hardware for #R45 Tested on Emulator #R47 This was made in the form of a BASIC type-in example for a game jam. INSTRUCTIONS: Press P to play Press W to walk away If the amount goes to zero, you are bust ->> Payouts are not based on real odds <<- ...
- Fri May 31, 2024 3:50 am
- Forum: Games
- Topic: Pixeus - An Exploration Platformer/Metroidvania - v1.2 rc
- Replies: 8
- Views: 7305
Re: Pixeus - An Exploration Platformer/Metroidvania - v1.2 rc
Hi, I found a game breaking bug.
In the screen near the spaceship, I swam up and into the spaceship screen, but I found myself behind the wrong side of the wall. I ended up in a valley that I can't jump out of.
In the screen near the spaceship, I swam up and into the spaceship screen, but I found myself behind the wrong side of the wall. I ended up in a valley that I can't jump out of.
- Thu May 23, 2024 1:59 pm
- Forum: Games
- Topic: Pixeus - An Exploration Platformer/Metroidvania - v1.2 rc
- Replies: 8
- Views: 7305
Re: Pixeus - An Exploration Platformer/Metroidvania - v1.2 rc
This is a super fun, solid game. I'm really enjoying it. The art style is super cool!
- Sun Dec 10, 2023 6:32 pm
- Forum: Programming
- Topic: ca65 list of structs example
- Replies: 0
- Views: 44916
ca65 list of structs example
As a C++ programmer, I've been learning assembly on the C64. Part of my goal is to establish some patterns for readable, maintainable code. Macros are the obvious choice here, but ca65 introduces structs. After a conversation on the X16 discord, I feel like I have my head around how to use them prop...
Re: Xixit
Hi Folks! I have an order of operations question about the game. I was playing last night, and I had a stack on the far right building up fairly high. I had a drop come in that would allow me to break those cubes. However, the Game Over sequence triggered because the drop that was entering created a...