Search found 69 matches

by schristis
Sat Nov 30, 2024 1:42 pm
Forum: Programming
Topic: Quick Question (I Think) Background color in ASM
Replies: 5
Views: 267

Re: Quick Question (I Think) Background color in ASM

You were right ! ; This will change the color of the BACKGROUND lda #$1 ;SWAP COLORS jsr $FFD2 lda #147 ;CLEAR SCREEN jsr $FFD2 rts Just tried this code and worked ... really simple... Thankyou again and sorry to be a bother~ Best regards Shaun
by schristis
Sat Nov 30, 2024 1:17 pm
Forum: Programming
Topic: Quick Question (I Think) Background color in ASM
Replies: 5
Views: 267

Re: Quick Question (I Think) Background color in ASM

Ummm.. The entire background color sorry, not just the background of the text.... on the C64 it was actually a memory location to change the border and background... With the X16 we have the VERA... soooo...What register in the Vera (If any) to change the entire background ? or is the trick to fill ...
by schristis
Sat Nov 30, 2024 11:20 am
Forum: Programming
Topic: Quick Question (I Think) Background color in ASM
Replies: 5
Views: 267

Quick Question (I Think) Background color in ASM

Hi Just a quick Question... In Assembly I can set the character color like...---> lda #153 then jsr $FFD2 so... in text mode like screen 0 how do I set the background color ? As jsr $FF29 does nothing for me in screen 0 ... just so I can change the background color lol... ? even though it might be a...
by schristis
Tue Nov 19, 2024 9:41 am
Forum: Programming
Topic: Whats the best sprite editor ?
Replies: 4
Views: 468

Re: Whats the best sprite editor ?

OK Thankyou~ Much Appreciated! I will be looking at that next chance I can ~!*
by schristis
Tue Nov 19, 2024 7:58 am
Forum: Programming
Topic: Whats the best sprite editor ?
Replies: 4
Views: 468

Whats the best sprite editor ?

Hi, I've looked at several sprite editors, & some don't give enough data , like 32x32 should be 1024 bytes of hex color... and I can keep looking, or ask what everyone else is using ? so far I've tried hyperpixel.com and spritemate.. I know there is a sprite editor someone is working on~ They ar...
by schristis
Sat Oct 26, 2024 11:51 am
Forum: Games
Topic: SOLITAIRE
Replies: 8
Views: 2814

Re: SOLITAIRE

nice... I couldn't help myself but to pay for a for a couple of hours !
by schristis
Tue Oct 22, 2024 8:09 pm
Forum: Programming
Topic: Problem: The Directive ".strz" is not supported.
Replies: 9
Views: 1120

Re: Problem: The Directive ".strz" is not supported.

These "directives" are in the assembler, not the CPU or the ROM. .strz is just a directive to insert a null terminated string into memory. So .strz "A" same as .byte 65,0 Thankyou... I did try CA65 and ECME... & run that at the DOS prompt... with a similar result I had with ...
by schristis
Tue Oct 22, 2024 10:15 am
Forum: Programming
Topic: Problem: The Directive ".strz" is not supported.
Replies: 9
Views: 1120

Re: Problem: The Directive ".strz" is not supported.

So I've been using Retroassembler in Visual Studio Code.... And While I'm guessing these "Directives" are not in the CPU but in the ROM... Then what may be a better Assembler for the X16 for assembly ? (I think... or is there an easy solution..) I do Like the visual studio code environment...
by schristis
Tue Oct 22, 2024 9:58 am
Forum: Programming
Topic: Problem: The Directive ".strz" is not supported.
Replies: 9
Views: 1120

Problem: The Directive ".strz" is not supported.

Hi..
I've ran examples in ASMEDIT X16 umm...
I've tried it in retroassembler... and would like to use that
strz.JPG
strz.JPG (4.93 KiB) Viewed 1120 times
So if its not supported... is there an alternative or easy way to do that in retroassembler ?

Best Regards
Shaun
by schristis
Sun Oct 20, 2024 1:36 pm
Forum: Programming
Topic: EXEC Statement
Replies: 6
Views: 858

Re: EXEC Statement

I would have come across those addresses...($030C,$030D,$030E,$030E) (never realized) I have VS Code & Retroassembler installed... Ive made a few very small programs that would use like... BSOUT (FFD2) and the such... I have Training wheels on with assembly lol... and will have to find time play...