Search found 11 matches

by ShawnL624
Sun Mar 24, 2024 12:45 am
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Uploaded V1.5 ( replacing the download in the top/pinned comment):
  • Made compatible with 65c816 instruction set -- no change in functionality.
  • Only MUNCH.PRG changed; you can simply copy that into your game directory (to avoid overwriting your HISCORE.BIN).
by ShawnL624
Mon Dec 18, 2023 3:44 pm
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Just uploaded V1.4 (replacing the download in the top comment above): Updated high-score saving to work with the latest kernal. Since this game was originally released, the kernal has been changed to not save over existing files. So, the first high-score would be saved, but subsequent ones would not...
by ShawnL624
Mon Dec 18, 2023 5:26 am
Forum: X16 Bug Reporting
Topic: Has (over)writing files via Assembly's SAVE changed between R41 and R46?
Replies: 3
Views: 7641

Has (over)writing files via Assembly's SAVE changed between R41 and R46?

I have code that loads a file, changes the loaded data, and writes it back into the same file. I noticed when I moved to R46, it will save the file if it doesn't exist, but doesn't appear to overwrite the file if it does. (R45 behaves the same as R46, but I haven't tried with earlier versions.) I've...
by ShawnL624
Tue Oct 24, 2023 3:17 am
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Thanks for checking and posting, voidstar!

AndyMt, in case it helps, my routines are heavily based on Matt's: https://github.com/SlithyMatt/x16-chase ... ystick.asm
by ShawnL624
Mon Oct 23, 2023 9:32 pm
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

V1.3 has been uploaded It fixes the joystick issue that voidstar posted. If Joystick1 is present, it should be used. Otherwise, the keyboard will be used. (At least in R44; haven't test R45 (See AndyMt's note).) Only MUNCH.PRG changed; you can simply copy that into your game directory (to avoid over...
by ShawnL624
Mon Oct 23, 2023 9:29 pm
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

AndyMt:

The code I based my routines on wasn't working in R44. I fixed that. Haven't tried on R45. Thanks for the heads up, though!
by ShawnL624
Mon Oct 23, 2023 3:38 am
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Thanks for the heads up! I'll see what I can figure out.
by ShawnL624
Sun Feb 19, 2023 11:52 pm
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Just uploaded V1.2 (replacing the download in the top comment above): Enemies now react to the player. They will pursue the player when they're nearby and hostile. They will flee the player when nearby and a power-up is active (i.e., when the enemies are vulnerable). Power-up collision detection has...
by ShawnL624
Sun Jan 22, 2023 5:12 pm
Forum: Games
Topic: Munch Mania
Replies: 12
Views: 11495

Re: Munch Mania

Just uploaded V1.1 (replacing the download in the top comment above): Fixed an order of operations issue where on the rare occasion that you happened to finish a level just as an enemy touched you, you'd die, and the moment you moved after respawning, the level would be over. Now, level completion i...