Search found 18 matches
- Mon Mar 17, 2025 9:12 pm
- Forum: Programming
- Topic: Scrolling in Emulator Stutters every 2 Seconds
- Replies: 6
- Views: 13509
Re: Scrolling in Emulator Stutters every 2 Seconds
This is to be expected on a 60Hz screen, since the VERA (and the emulator's implementation of it) is clocked to ~59.5Hz for VGA output. Therefore you get a duplicate frame every couple seconds.
- Mon Jan 06, 2025 5:49 pm
- Forum: Website Feedback And Support
- Topic: Web Emulator: Background color change
- Replies: 6
- Views: 19837
Re: Web Emulator: Background color change
The default is 0 (in the default palette, black).
- Fri Dec 27, 2024 7:35 am
- Forum: CX16 General Chat
- Topic: When Added Commander X16 CD-ROM Add-on?
- Replies: 34
- Views: 49047
Re: When Added Commander X16 CD-ROM Add-on?
This isn't the first time I've seen CD-ROM support discussed. If someone wants to make such a thing and are capable of doing so, they should go for it. As most of what we're doing serves no practical purpose, it's all a bit of fun and there are no bad ideas. What I like about the tape discussion is ...
Re: Xixit
Yep, a newer version can be found at https://github.com/cx16forum/sdcard/tre ... AMES/QUARX (was renamed from Xixit to Quarx "to avoid any IP conflict").
- Wed May 01, 2024 6:04 pm
- Forum: Libraries and Examples
- Topic: Prog8 library for frame-based applications (read: games/demos)
- Replies: 14
- Views: 27684
Re: Prog8 library for frame-based applications (read: games/demos)
Ants! You'd also be limited to 128 of 'em by the VERA capping at 128 sprites, unless doing something clever.
- Wed May 01, 2024 5:10 pm
- Forum: Misc Apps
- Topic: AUTOBOOT SOUND ON STARTUP.
- Replies: 6
- Views: 12864
Re: AUTOBOOT SOUND ON STARTUP.
It would have been nice if the sound could play in the background so the ready prompt does not have to wait for the sound to finish before showing. Easiest way to achieve sound playback in the background is to dump to the PCM buffer and forget about it. But then it gets crunchy due to being limited...
- Wed May 01, 2024 4:10 pm
- Forum: Libraries and Examples
- Topic: Prog8 library for frame-based applications (read: games/demos)
- Replies: 14
- Views: 27684
Re: Prog8 library for frame-based applications (read: games/demos)
Interesting library. I kinda like this queue system; it reminds me of the ECS pattern, at least the System part of it. Some ideas, not so much requests: Overloads to only add a task if it isn't already in the queue. For example, in a multiplayer game, if two players press the Start button on the sam...
- Mon Mar 27, 2023 3:45 am
- Forum: Official Announcements
- Topic: Gen-2 / Phase-2 / X16C plans
- Replies: 27
- Views: 60616
Re: Gen-2 / Phase-2 / X16C plans
TomXP411 wrote: > To expand on this: 480P (640x480 or 720x480) can be either widescreen or > 4:3, but it's up to the TV to decide. 640x480 is a 4:3 format only, in the HDMI specification. 720x480p is either, though, yeah (4:3 in video format 2; 16:9 in video format 3). I have a foggy recollection my...
- Thu Mar 23, 2023 5:06 pm
- Forum: X16 Bug Reporting
- Topic: Offset 6 of mouse cursor sprite gets reset when moved
- Replies: 2
- Views: 2943
Re: Offset 6 of mouse cursor sprite gets reset when moved
Thanks, Tom and MooingLemur. I thought that could just be moved to mouse_config but it seems things got a little more complicated. At least it wasn't by much. Hopefully the reduced clobbering will merged one way or another.
- Wed Mar 22, 2023 8:25 pm
- Forum: X16 Bug Reporting
- Topic: Web emulator has incorrect keymapping in Google Chrome
- Replies: 4
- Views: 5757
Web emulator has incorrect keymapping in Google Chrome
Only tested in Ubuntu MATE and Chrome OS. Reproduction steps: Set your operating system's keyboard layout to English (UK). Certain keys produce unexpected characters (apostrophe -> left arrow, hash -> backtick, etc.) Execute KEYMAP "EN-GB" The keys will still be wrong. Alternative reproduc...