Search found 5 matches
- Sat Sep 04, 2021 9:23 am
- Forum: Video/Podcast talk
- Topic: X16 visual novel games?
- Replies: 7
- Views: 2873
X16 visual novel games?
PC-98 games generally only had 16 colours available, so it would be most faithful to stick to that anyways.
- Fri Aug 20, 2021 12:07 pm
- Forum: Official Announcements
- Topic: Change of product direction, good and bad news!
- Replies: 772
- Views: 318704
Change of product direction, good and bad news!
I've always been worried about the idea about using only through hole components as it was going to cost too much to assemble, and trying to shoulder the burden of building 1000+ units seems unsustainable to me. Everyone has already put in a lot of effort into the project already and you have almos...
- Sun Oct 25, 2020 12:05 pm
- Forum: Video/Podcast talk
- Topic: New community dev tool uploaded: alpha xForth Compiler
- Replies: 25
- Views: 12754
New community dev tool uploaded: alpha xForth Compiler
I've mostly been learning with gforth in the mean time. It seems like eforth (and by extension xforth) doesn't have a greater than word as default, is there any particular reason for that? All the ">" word seems to do is push 7 onto the stack.
- Wed Sep 16, 2020 2:18 pm
- Forum: Video/Podcast talk
- Topic: New community dev tool uploaded: alpha xForth Compiler
- Replies: 25
- Views: 12754
New community dev tool uploaded: alpha xForth Compiler
Awesome, I've been waiting for a Forth to be available on the x16. Looking forward to finally getting around to learning it.
- Mon Jul 06, 2020 2:34 am
- Forum: Official Announcements
- Topic: Commander X16 - Second Prototype PCBs are Here!
- Replies: 59
- Views: 117912
Commander X16 - Second Prototype PCBs are Here!
Wouldn't assembly cost a lot given that the motherboard is all through hole?