Search found 9 matches
- Sat Jul 31, 2021 8:41 pm
- Forum:
- Topic: BASIC 2? Why not get BASIC 7?
- Replies: 175
- Views: 80195
BASIC 2? Why not get BASIC 7?
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- Sat Jul 31, 2021 2:51 pm
- Forum:
- Topic: BASIC 2? Why not get BASIC 7?
- Replies: 175
- Views: 80195
BASIC 2? Why not get BASIC 7?
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- Mon May 31, 2021 1:06 pm
- Forum:
- Topic: Flash ROM from the X16
- Replies: 32
- Views: 6542
Flash ROM from the X16
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- Sat May 08, 2021 3:00 pm
- Forum: Murray2 CX16 Discussion Archive
- Topic: Heavy metal
- Replies: 12
- Views: 3598
Heavy metal
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- Fri Apr 23, 2021 9:04 pm
- Forum: Murray2 CX16 Discussion Archive
- Topic: Heavy metal
- Replies: 12
- Views: 3598
Heavy metal
Currently I'm on a bit of a kawaii metal kick, be it Babymetal or Necronomidol.
- Mon Apr 05, 2021 11:40 am
- Forum: CX16 General Chat
- Topic: How does PS2 keyboard interface work
- Replies: 14
- Views: 7235
How does PS2 keyboard interface work
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- Fri Jan 08, 2021 12:37 am
- Forum: CX16 Hardware Support
- Topic: Where to buy a C64 joystick that doesn't suck?
- Replies: 5
- Views: 1514
Where to buy a C64 joystick that doesn't suck?
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- Thu Dec 17, 2020 12:58 am
- Forum: Video/Podcast talk
- Topic: Text editor
- Replies: 89
- Views: 26008
Text editor
I just wanted to stop by and say "thank you" for writing this.
It's going to make writing my silly little dungeon game directly on the emulator much more pleasant, since I won't have to clutter it up with a big pile of DATA statements ?
- Sun Dec 06, 2020 2:11 am
- Forum:
- Topic: Font/tile editor?
- Replies: 0
- Views: 1000
Font/tile editor?
Has anyone implemented a font/tile editor that runs natively on the x16? I'm enjoying writing my program TUNNEL (it's a very minimal, text-only, completely linear dungeon crawl with all the terrible design and balance of late 1970s proto-CRPGs back when "you drink the mysterious potion oh lol it is...