Search found 231 matches
- Sun Jun 30, 2024 10:01 pm
- Forum: Works In-Progress Discussion
- Topic: Trying to get X16PngConverter to work on Linux and macOS
- Replies: 4
- Views: 1253
Re: Trying to get X16PngConverter to work on Linux and macOS
I am kinda wondering why it's 21 MEGS long, though. What's in this thing?
- Sun Jun 30, 2024 10:00 pm
- Forum: Works In-Progress Discussion
- Topic: Trying to get X16PngConverter to work on Linux and macOS
- Replies: 4
- Views: 1253
Re: Trying to get X16PngConverter to work on Linux and macOS
Tried it with Linux Mint 21.1 Cinnamon. It seems like it works. It's a terminal program (I like that) it has an easy to use interface in that commands build up, so it's easy to start a command, check the .png for ligitness, then add commands. I like that. So I gave it a png file of a font that is 2 ...
- Fri May 24, 2024 11:43 am
- Forum: Misc Apps
- Topic: Assembly Prompt
- Replies: 4
- Views: 2366
Re: Assembly Prompt
So basically, this is a tool for learning the mnemonics of assembly? Ok! Cool! 65C02 is hard enough... then you have 65C816 with it's greatly expanded addressing modes and bank registers. Another addition would be a "reset" command that could also take an instruction mnemonic (Like LDA) or...
- Sun Feb 04, 2024 9:33 pm
- Forum: Games
- Topic: Warlock's Dungeon - 1.1 Official Release - A Gauntlet-like
- Replies: 42
- Views: 15546
Re: Warlock's Dungeon (Alpha V1) - A Gauntlet-like for the CX16
I had found the pause key after reading the intro more carefully. I was also thrown by "Press A button" as "A" is an actual button on the controller. I realize that sounds stupid, but remember I have never seen this game before, I have no idea what keys are used. You can get thro...
- Sun Feb 04, 2024 7:47 pm
- Forum: Games
- Topic: Warlock's Dungeon - 1.1 Official Release - A Gauntlet-like
- Replies: 42
- Views: 15546
Re: Warlock's Dungeon (Alpha V1) - A Gauntlet-like for the CX16
Is there a "pause" key? Considering that a controller is not shipped with the machine, and people with the emulator probably don't have one, the default keys (Few as they are in this case.) should be on the pause screen. I'm not targeting that at THIS game... just that it should be on any ...
Re: Weird AI
I rather expect that the inferred "confidence" of an AI is from the viewer, not the AI. The AI is just reading a script written for it by a collection of info processing algos. It certainly has no more idea what it's talking about than a radio when it converts to sound what is transmitted ...
- Sun Jan 07, 2024 3:26 pm
- Forum: CX16 General Chat
- Topic: Pre-Orders are Here
- Replies: 27
- Views: 244935
Re: Pre-Orders are Here
Squee! I just got emails telling me my pre order was filled and shipped! If you go back to page 1 of this thread, you can see where I put in my order.
Ooo! Gotta make space for it's new home!
Ooo! Gotta make space for it's new home!
- Thu Jan 04, 2024 9:05 pm
- Forum: Emulation, PC Connectivity, Networking
- Topic: x16emu ported to Haiku
- Replies: 8
- Views: 110266
Re: x16emu ported to Haiku
Wait, "Be" was started by former Apple people? Ok, that explains why it was trying to start a new OS with the "Power PC" hardware. And why I never heard of it. I bought a Power PC when they first came out in the early 90's. I had huge buyer's remorse over it. It was, in my opinio...
- Thu Jan 04, 2024 5:51 pm
- Forum: Emulation, PC Connectivity, Networking
- Topic: x16emu ported to Haiku
- Replies: 8
- Views: 110266
Re: x16emu ported to Haiku
Huh. Ok. I had never heard of "Haiku" outside of the obvious reference to a Japanese poetry style. So of course I assumed it's a Linux distro. But no, it's based on something called "BeOS" which I have also never heard of, but was apparently started be a company called "Be&q...
- Wed Jan 03, 2024 7:56 pm
- Forum: X16 Bug Reporting
- Topic: Setting day of week in the RTC can both disable the battery and set the wrong day
- Replies: 4
- Views: 35229
Re: Setting day of week in the RTC can both disable the battery and set the wrong day
It's in the KERNAL section, under "Clock" It's detailing the fields for the "clock_set_data_time" call. It's the last line in the block. The other data look correct, things like day and month properly start at 1, but day of week starts at 0.