Search found 942 matches

by desertfish
Tue Dec 03, 2024 5:10 pm
Forum: Libraries and Examples
Topic: Timing how long something takes
Replies: 4
Views: 229

Re: Timing how long something takes

On the C64 you could connect timer A to timer B in the CIA chip. The 6522 VIA has 2 timers as well doesn't it? Can't they be connected in a similar fashion to get a single 32 bit timer?
by desertfish
Mon Nov 25, 2024 6:03 pm
Forum: Introductions
Topic: Hello from Tampa!
Replies: 5
Views: 454

Re: Hello from Tampa!

Thank you for the story and welcome :)

You wrote you picked up an Otter kit from Ebay, have you put it together ?
by desertfish
Thu Nov 21, 2024 9:56 pm
Forum: Introductions
Topic: Howdy!
Replies: 2
Views: 205

Re: Howdy!

Ahoy, welcome! It's nice to see some new people. Have a look around through the forum to see what spikes your interest!
by desertfish
Wed Nov 20, 2024 10:11 pm
Forum: Programming
Topic: Prog8 language and compiler topic
Replies: 385
Views: 770789

version 10.5.1 released

:!: Prog8 Version 10.5.1 has been released https://github.com/irmen/prog8/releases/tag/v10.5.1 documentation is here https://prog8.readthedocs.io/en/latest/ Changes: gfx_hires4 module is now named gfx_hires to be consistent with the gfx_lores module added sprites.reset() routine to remove sprites fr...
by desertfish
Wed Nov 13, 2024 6:08 pm
Forum: Demoscene
Topic: Megascroll
Replies: 5
Views: 687

Re: Megascroll

Yeah it makes use of a 40x25 visible 8x8 tiles matrix. Which makes it 1000 tiles which is just below the 1024 tile limit, so every tile in the matrix can have its own distinct image so we effectively have a 320x200 "bitmap" image. The scrolling uses the automatic scroll wrap-around. It dra...
by desertfish
Mon Nov 11, 2024 5:43 pm
Forum: Demoscene
Topic: Megascroll
Replies: 5
Views: 687

Re: Megascroll

Added the source code.
by desertfish
Sun Nov 10, 2024 9:16 pm
Forum: Demoscene
Topic: Megascroll
Replies: 5
Views: 687

Megascroll

Something big that scrolls. Several images are included in this demonstration.
scroller.png
scroller.png (96.27 KiB) Viewed 687 times

Is it breaking the limits of the Vera chip? Who knows :D

Try It Now!

Here is the source code
megascroll.p8.txt
(5.93 KiB) Downloaded 89 times
by desertfish
Sat Nov 09, 2024 3:27 pm
Forum: Programming
Topic: Prog8 language and compiler topic
Replies: 385
Views: 770789

prog8 version 10.5 released

:!: Prog8 version 10.5 has been released: https://github.com/irmen/prog8/releases/tag/v10.5 Documentation at https://prog8.readthedocs.io/en/latest/ This is a substantial release with many new things and various things that are not backwards compatible, so please read the release notes carefully: Br...
by desertfish
Tue Nov 05, 2024 2:02 pm
Forum: X16 Bug Reporting
Topic: Monitor is able to view VERA memory, but does not save to file
Replies: 12
Views: 1411

Re: Monitor is able to view VERA memory, but does not save to file

If you use the alternate emulator Box16, you actually can inspect VERA ram and then some. It provides a plethora of different monitoring and debugging windows
by desertfish
Sun Nov 03, 2024 12:14 pm
Forum: Works In-Progress Discussion
Topic: Sierra AGI Interpreter Update November 2024
Replies: 5
Views: 723

Re: Sierra AGI Interpreter Update November 2024

woah, is that gif from running on the x16? This has come a long way already! Amazing job