Search found 942 matches
- Tue Dec 03, 2024 5:10 pm
- Forum: Libraries and Examples
- Topic: Timing how long something takes
- Replies: 4
- Views: 229
Re: Timing how long something takes
On the C64 you could connect timer A to timer B in the CIA chip. The 6522 VIA has 2 timers as well doesn't it? Can't they be connected in a similar fashion to get a single 32 bit timer?
- Mon Nov 25, 2024 6:03 pm
- Forum: Introductions
- Topic: Hello from Tampa!
- Replies: 5
- Views: 454
Re: Hello from Tampa!
Thank you for the story and welcome
You wrote you picked up an Otter kit from Ebay, have you put it together ?
You wrote you picked up an Otter kit from Ebay, have you put it together ?
- Thu Nov 21, 2024 9:56 pm
- Forum: Introductions
- Topic: Howdy!
- Replies: 2
- Views: 205
Re: Howdy!
Ahoy, welcome! It's nice to see some new people. Have a look around through the forum to see what spikes your interest!
- Wed Nov 20, 2024 10:11 pm
- Forum: Programming
- Topic: Prog8 language and compiler topic
- Replies: 385
- Views: 770789
version 10.5.1 released
:!: Prog8 Version 10.5.1 has been released https://github.com/irmen/prog8/releases/tag/v10.5.1 documentation is here https://prog8.readthedocs.io/en/latest/ Changes: gfx_hires4 module is now named gfx_hires to be consistent with the gfx_lores module added sprites.reset() routine to remove sprites fr...
- Wed Nov 13, 2024 6:08 pm
- Forum: Demoscene
- Topic: Megascroll
- Replies: 5
- Views: 687
Re: Megascroll
Yeah it makes use of a 40x25 visible 8x8 tiles matrix. Which makes it 1000 tiles which is just below the 1024 tile limit, so every tile in the matrix can have its own distinct image so we effectively have a 320x200 "bitmap" image. The scrolling uses the automatic scroll wrap-around. It dra...
- Mon Nov 11, 2024 5:43 pm
- Forum: Demoscene
- Topic: Megascroll
- Replies: 5
- Views: 687
Re: Megascroll
Added the source code.
- Sun Nov 10, 2024 9:16 pm
- Forum: Demoscene
- Topic: Megascroll
- Replies: 5
- Views: 687
Megascroll
Something big that scrolls. Several images are included in this demonstration.
Is it breaking the limits of the Vera chip? Who knows
Try It Now!
Here is the source code
Is it breaking the limits of the Vera chip? Who knows
Try It Now!
Here is the source code
- Sat Nov 09, 2024 3:27 pm
- Forum: Programming
- Topic: Prog8 language and compiler topic
- Replies: 385
- Views: 770789
prog8 version 10.5 released
:!: Prog8 version 10.5 has been released: https://github.com/irmen/prog8/releases/tag/v10.5 Documentation at https://prog8.readthedocs.io/en/latest/ This is a substantial release with many new things and various things that are not backwards compatible, so please read the release notes carefully: Br...
- Tue Nov 05, 2024 2:02 pm
- Forum: X16 Bug Reporting
- Topic: Monitor is able to view VERA memory, but does not save to file
- Replies: 12
- Views: 1411
Re: Monitor is able to view VERA memory, but does not save to file
If you use the alternate emulator Box16, you actually can inspect VERA ram and then some. It provides a plethora of different monitoring and debugging windows
- Sun Nov 03, 2024 12:14 pm
- Forum: Works In-Progress Discussion
- Topic: Sierra AGI Interpreter Update November 2024
- Replies: 5
- Views: 723
Re: Sierra AGI Interpreter Update November 2024
woah, is that gif from running on the x16? This has come a long way already! Amazing job