
I first heard about the CX16 from The 8-Bit Guy a few years ago, but only recently saw how mature the project had gotten, and I ended up "accidentally" doing a deep dive into the hardware and software and now I'm here.

I've never written anything for a C64 or VIC-20 (or similar) before, so concepts such as using a kernal, loading game assets from disk/tape and into RAM, and everything not simply being baked into ROM are brand new to me, so that'll be fun.
